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Welcome to the peaceful, small-town burg of Willamette, Colorado.
Here, you will encounter horrors which will boggle the mind and haunt
your dreams for years to come. Step into the shoes of Frank West, a
seasoned photojournalist, who is not nearly so seasoned that he could
have predicted what is about to transpire. Zombies have struck in the
most unlikely of places, a mall (who wouldve thunk it?), and it is up
to you to figure out their mysterious origins. Good luck, not that luck
will have anything to do with making it out alive.
In this Dead Rising strategy guide, youll find:
BASICS //
General strategies to assist you on your way, as well as a breakdown of some of the more efficacious weapons in the game.
WALKTHROUGH //
Complete Dead Rising Walkthrough covering all of the games missions.
SCOOPS //
A breakdown of when, where, and how each of the games many optional scoops will need to be tackled.
SECRETS //
Learn the method for unlocking any of the game multiple endings as well as the various drink mixes that can be made.
Unlockable List Of Zombie Bashing Crap In The Air Vents
For
all unlockables, you need to earn an ending. If Frank dies, you fail to
earn a required ending, or you choose to start a new game after meeting
the requirements, you do not unlock the reward.
Ammo Belt (costume)
... Do not miss with a machinegun. If you miss, start with a new (150 round) machinegun.
Arthurs Boxers (costume)
... Survive for at least 7 days in Infinity Mode.
Hockey Mask (costume)
... Photograph all PP Stickers.
Real Laser Sword (weapon)
... Survive for at least 5 days in Infinity Mode.
Mall Uniform
... Answer all calls from Otis.
Mega Man Boots
... Get the best ending without being knocked out (you can load a game if Frank is captured or killed). You get this achievement by finishing Overtime mode not 72 hour mode. -- XOsgrayX (IGN)
Mega Man Clothes
... Defeat at least 10 psychopaths.
Prisoner Garb
... Steal the convicts jeep.
Pro Wrestling Boots
... Break 100 items (this means use until it disappears, not throwing them)
Pro Wrestling Briefs
... Defeat 1000 zombies without any weapons. Most skills are considered bare-handed. Not
all melee attacks count! Big swing, hammer throw and lift up dont
count! The moves where you use a zombie to kill a zombie are not
considerd bare handed moves. --wholycrapon (IGN)
Real Mega Buster
... Defeat at least 53,594 zombies in one session.
Special Forces Boots
... Defeat at least 15 psychopaths (or 10 special forces soldiers).
Special Forces Uniform
... Destroy the Special forces helicopter (Mega Buster or Machinegun is best).
White Hat
... Photograph at least 50 (living) survivors.
Unlockable: Infinity Mode
You must obtain the "true ending."
Unlockable: White Hat
You must achieve Census Taker.
Unlockable: Ammo Belt
You must achieve Perfect Gunner.
Unlockable: Overtime Mode
You must complete the first 72 hours of Franks stay in the mall and then return to the helipad by noon on the 22nd
Unlockable: Cop Hat
You must achieve Saint.
Unlockable: Infinite Molotov Cocktail
You must utilize fire Extinguisher to save Paul, then bring him to the security room.
Unlockable: Infinity Mode
You must finish Overtime Mode.
Hint: Katana
As soon as you begin the demo take the first staircase to your right and walk up.
At the second store/shop on your left (it is a resturant/food court) enter the shop and jump behind the counter and walk to the juice
section (youll see it, mmmmm O.J.) after you replentish your
health,walk to the right of the juice section and jump off-trust me.
You will land on an orange canopy and yeehaw youll find the Katana
that will slice and dice the hoards of zombies in your path. All though
the katana does not last long, it is freakin sweet watching the zombies
be cut into bloody pieces!
Note katanas are also infinite from stalls N116 and E205.
Hint: Bester Fester Beginning
Replay the first few
portions of the game first -- save the couple and photograph them
hugging for moola points. Kill a few zombies and then die around the
parking lot area. When you "save and exit to title", you keep your
characters development (and PP values) for the next attempt at the
game. You can power up significantly to muscle through the later areas of the game!
Hint: Samurai Onechambara Zombie Action!
Screw the
firearms. This is not Resident Evil! Stick with the samurai sword if
you want to whack bosses. Deliver a few hits and your bullets can be
saved for times when you need to attack at range to get to vital food
and health items. Note that this becomes valid only with some bosses
(not all).
Hint - Carlito Tactics
In order to beat Carlito, there
are two ways I have discovered. Either go into the battle with two
pistols, one of which is given to you by Brad and another you can find
from a cop, or go into the battle with the sledgehammer or katana.
Method one involves running through the Welcome sign and running toward
the ice cream parlour, then turn 180 degrees and stand behind the boxes
before you go into the seating section. There you can shoot Carlito but
he cant hit you. Eventually he will run on top of the food places and
you must turn and hide behind the boxes, strafing and shooting him.
Method 2 is to follow the beginning portion of one, except when you
get to the boxes, run past them and climb ontop of the boxes that allow
you to jump up to where Carlito is. Equip the sledgehammer or katana,
then jump up when carlito is shooting at Brad or when hes reloading.
Then just smash him, youll take damage, but his flurry takes down one
bar of health, so you should beat him and kill him with one bar of
health left.
Hint - Jeep Inmates Tactics
Head to the North Mall across the park. Inside hunt around the shops that are under construction for the nail guns. You shouldnt need more than two. Go back out to the park the way you came in and the cutscene will play. Head to the trees near the Food Court and wait for the jeep to try and make a go for you.
If you stay in the tree area, the jeep should smack repeatedly into the
trees, freeing up a major opportunity to nail gun the inmate on the
machine gun from a safe distance.
Once he is down, nail gun the passenger, then finally the driver.
Once all three are dead you can go examine the .50 Cal machine gun and
dismount it. It holds about 200 rds and is extremely powerful (I used
it to kill Carlito in one small burst). It is also extremely acurate
(you can lightly squeeze the trigger quickly for single shot). One of
the best weapons in the game!
Hint - Park Inmate Slaughter
Nine times out of ten when
your escorting any survivors through the court yard you will have to
deal with the extremely annoying and deadly inmates sporting around in
there little jeep. Fortunately they are a little rusty on their driving
skills and tend to run into walls.But that doesnt stop the inmate with
the mount machine gun from unloading on you and your party of
survivors.
The easiest way to defeat them is to go to the La Frescna Plaza and
grab the Sub Machine Gun hidden in the Fountain. When you step out into
the court yard immediately direct your party to run to the corner
immediately to your right. then run left. wait for the jeep to run into
the wall(because they will try to run you over) And concentrate all of
your fire on the inmate firing the machine gun. It should take about 50
rounds and hes dead.
By now the jeep should already be backing up to make another go at
you. dodgethe jeep just barely and right when the red "B" icon apears,
quickly examine th e machine gun on the back. Now manually aim(with the
large machine gun) and make short work of the other two inmates.
Hint - Uzi Locations
There are some reliably constant
sources of Uzis in the game (note -- unless you are doing Case 1.1,
thses Uzis do not appear if you have one in stock already):
(1)
The fountain in Al Fresca Plaza. Note, having an Uzi in
stock will prevent this item from spawning when the Al Fresca map is
loaded. Its best to complete the Case files until this area of the map
is opened easily (assist Brad, fight Carlito #1 on day one).
(2)
In Paradise Plaza, head up the stairs to level two (the
stairs next to P113 Kids Choice Clothing). On the landing mid-way up
the stairs, jump and mantle onto the blue store marquee. Follow the
wall until you are over P116 (Shoe Kings). The Uzis placement should be
obvious.
(3)
In the Food Court, locate F103 (Chris Fine Foods). There
is a signboard that has a cooks cariticature. Mantle onto the dining
booth sidings, then mantle again onto the cariticature signboard. The
Uzi should be on the top.
(4)
The maintenance tunnel warehouse. This is the same room
as the maintenance tunnel key. On the map, this room is underneath
Leisure Park, and may be considered "just south east" of stall W107.
(5)
In Wonderland Plaza in the play area by the maintenance
tunnel entrance, you need to zombie ride to the toy playhouse. The uzi
is on the houses roof.
(6)
In the leisure park, goto the entrance of the parking
lot, turn right & go to the corner there should be a tree with a
rock under it, the Uzi is up in the tree.
(7)
In Entrance Plaza, go near the escalators. You will need to use the Zombie Ride to reach it.
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